Quake 2 is old enough that its physical leftovers became collectibles: retail boxes, press discs, the strange unlicensed expansions, and now official trading cards. This section covers collecting around the games this site has always been about, and the wider hobby of game collectibles that grew up alongside it.
Thirty years of crossings: Pokemon, the WoW TCG's loot cards, Valve's Artifact failure, Hearthstone, Gwent, and now Riftbound bringing League of Legends to physical cards.
Big-box PC games went from garage sale junk to graded artifacts. What changed, what a Quake-era shelf is worth keeping, and what card collecting taught the game collecting world.
Limited Run Games prints physical Quake cards, Steam hands out digital ones with the remaster, and the 1998 unlicensed expansion boxes have become the rarest Quake items you can put on a shelf.
More to come. The expansions guide covers the boxed campaigns themselves, and the site updates track what gets added.