These pages are preserved from the original site. The Internet Archive did not capture every article, but the category listings below show everything that survived, and the writing that did survive held up: the game has not changed, so neither has the advice.
Conversations with the players who defined the scene, from 2004 through 2008.
How the duel was actually played: movement, timing, item control.
Config scripting: the alias system that let players automate everything from FPS switching to rocket jumps.
The questions every new player asked, answered by the people who ran the servers.
The maps the scene played on.
Mod coverage from when the mod scene was alive.
Individual articles with their own preserved pages:
Related reading: the columns archive, the site updates, and the modern guides.