Posted: Tue Sep 02, 2008 9:40 am Post subject: Quick Quake2 install by careem
Are you bored making Quake2 all the time step by step? Here is the Quick Quake2 installer for you. All what you need to do is to download Quick Quake2 installer, install on your disc and play the game :)
Quick Quake2 installer is including:
* locs
* PURRI's pak (NEW!!!)
* CAREEM's crosshair pak
* Bullz's sound pak
* name's texture pak
* r1q2
* r1gl
* servers in adress book (free for all - deathmatch) for beginners only
* Damiah's cfg (NEW!!!)
* PURRI's cfg (NEW!!!)
* CAREEM's cfg
* default cfg
* EDL maps
* Pak explorer
* Demoplayer
* Daelmun's newbie guide to 1v1 (readme txt)
* Daelmun weapons of Quake2 (readme txt)
* Readme
Quick Quake2 Installer is also at world famous gaming page ESR (Esreality.com, "where gaming meets reality")
Need help guys! What I need is some one to make a Quake2 introduction video and some one who can host Quake2 quick installer! Here is an example of this video: http://nquake.com/
Some suggestions? Feel free to post here!
Quake2 is created with Q2demo + 3.20v. All files are legal.
Last edited by careem on Sun Sep 14, 2008 1:01 pm; edited 42 times in total
I'm glad you used my textures, Careem, but these older ones looks quite grim even to me now. So for the latest textures I preferred to use brighter colors. BTW, I think you should set gl_coleredlightmaps 0 in default config. Else looks nice. GJ
imho, too large. You can delete models and sounds of the monsters from pak0. no need to put in every mod maps. ambient sounв from pak0 (it's 20mb) replased by zero sound from pak3. when i pack your quake2 with WINRAR (solid archive + best compress), the size was 117Mb instead 151Mb!!!
I did a similar project (sorry for self-advertising http://rqt-doom.narod.ru/ ) and I had a maximum 70Mb (with wision's hi-rez models pak , maps, pak, ambient sounds). its possible to reduse the size up to 38 mb (q2 + maps + pak) if remove ambient sounds and env textures replace by the black.
so, i think 150Mb its too large but i download it.
ps: sorry for bad eng
Not to be rude in any way. But 150mb for a full game with some extra candy is not a big download if you ask me. Even with a shitty adsl you get it down in less than 30 mins. I rather have some extra stuff in a install like this so people wont have to look for stuff. This includes EVERYTHING you could need for a game thats been out for 10 years.
imho, too large. You can delete models and sounds of the monsters from pak0. no need to put in every mod maps. ambient sounв from pak0 (it's 20mb) replased by zero sound from pak3. when i pack your quake2 with WINRAR (solid archive + best compress), the size was 117Mb instead 151Mb!!!
I did a similar project (sorry for self-advertising http://rqt-doom.narod.ru/ ) and I had a maximum 70Mb (with wision's hi-rez models pak , maps, pak, ambient sounds). its possible to reduse the size up to 38 mb (q2 + maps + pak) if remove ambient sounds and env textures replace by the black.
so, i think 150Mb its too large but i download it.
ps: sorry for bad eng
Pak3 is orginal new purri pak, didn't want to modify.
Whats the big deal between 117mb and 151mb anyway? As purri said, better have the stuff then be without it.
Last edited by careem on Wed Sep 03, 2008 11:48 pm; edited 1 time in total
In times when people utorrent 9 GB games, does 20 MB + or - makes a difference? However, if some files are obsolete they should be removed.
For example, you,Careem have included 2 paks of mine duplicating same textures as newrdm2 pak already contains textures for other maps as well (so 12 mb space wasted). I would like to see there my latest textures and various fixes instead - all they are in vividdm1.pak. Maybe that's my fault naming them after which map was changed mostly.
But generally, majority of people does not need to go on diet, switch the light off and turn off the heating just because some of human beings still live in a stone age.
Last edited by name on Wed Sep 03, 2008 9:50 pm; edited 1 time in total
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