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avatarRegeneration Manifesto: Pt 3, 14.9.2011 © Welkin

The 2011 Regeneration Manifesto: Part 3, Structure the Season
avatarRegeneration Manifesto: Pt 2, 8.9.2011 © Welkin

The 2011 Regeneration Manifesto: Part 2, The Situation
2017-07-10 q2scene discord
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2016-06-26 New episode
2015-12-05 Do we want a 2v2 league?
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FAQ: NoCheat v2.34 Command List

NoCheat v 2.34 command list
Values: 0..1 means that the value of that variable can be from 0 to 1 (set var 0 or set var 1)

!nocheat
Values: none
All nocheat client users will reply, showing everyone's nocheat message, their code and server, which they are connected to.
Example

$loc_here
Values: none
Shows your current location, where you are standing. If a %mapname%.loc file exists, then location is taken from there.
Note: don't write the bindings in the console. Because its a variable, it takes the loc where you are standing and tells only it always. Don't be lazy, open notepad :P.
Examples:
   bind q "say_team I'm @ $loc_here"
Example

$loc_there
Values: none
Shows the location, you a re looking at. If a %mapname%.loc file exists, then location is taken from there.
Note: same as $loc_here.
Examples:
   bind x "say_team Enemy at $loc_there"
Example

cl_draw_x
Values: 0.0..1
The X-axis position, where the hud info is shown.
Examples:
   set cl_draw_x 0.3

cl_draw_y
Values: 0.0..1
The Y-axis position, where the hud info is shown.
Examples:
   set cl_draw_y 0.9

cl_drawchathud
Values: 0..1
Shows last 4 (team)messages written. Position on the screen is configured through cl_draw_x & cl_draw_y.
Example

cl_drawfps
Values: 0..1
Shows the frames per second value. Position on the screen is configured through cl_draw_x & cl_draw_y.
Example

cl_drawlocs
Values:0..1
Shows little figures - locs. Each figure is a diffrent loc. To identify it just bind a key for showing current loc (bind n "say $loc_here"). Locations are taken from %mapname%.loc file, if such exists.
Example

cl_drawping
Values:0..1
Once enabled it shows you your ping. Position on the screen is configured through cl_draw_x & cl_draw_y.
Example

cl_drawrate
Values: 0..1
This variable shows your download & upload rate. Position on the screen is configured through cl_draw_x & cl_draw_y.
Example

cl_drawtime
Values: 0..1
Shows american style clock on your screen. Position on the screen is configured through cl_draw_x & cl_draw_y.
Example

cl_highlight
Values: 0..2
Makes highlighting names in q2. Value 1 hightlights everything. Value 2 hightlights names. Default is 2.
Examples:
   set cl_highlight 2 // only names
   set cl_highlight 1 // everything is hightlighted
   set cl_highlight 0 // disabled
Example

cl_railtrail
Values: 0..1
Enables rail trail like in Xania.
Example

cl_railtrail_color
Values: 0..4
Chooses the color for rail trail. Default is 0.
Examples:
   set cl_railtrail_color 0 // green
   set cl_railtrail_color 1 // red
   set cl_railtrail_color 2 // blue
   set cl_railtrail_color 3 // yellow
   set cl_railtrail_color 4 // orange
Example

cvar_inc
Values: numeric value
Increases chosen variable by +/-N times, where you choose +/-N.
Examples:
   set myid "0"
   bind n "cvar_toggle myid +0.5" // increases the value by 0.5 each time
   bind m "cvar_toggle myid -0.5" // decreases the value by 0.5 each time

cvar_toggle
Values: variable
Toggles the variable value from 1 to 0 and from 0 to 1.
Examples:
   bind b "cvar_toggle cl_drawtime"

gl_celshading
Values: 0..1
Adds a pretty nice effect called celshading. Everything looks like in comics =).
Example

gl_coloredlightmaps
Values: 0.0..1
Disabling it makes everything look like on software render view.
Examples:
   set gl_coloredlightmaps 0.25
Example

gl_contrans
Values: 0.0..1
Changes console's transparency.
Examples:
   set gl_contrans 0.25


gl_jpeg_quality
Values: 0..100
Sets the quality of the screenshot made through screenshotjpeg command.

gl_scale
Values: 0..x
Increases icon & text size. Good for users with high resolution.
Example

loc_add
Values: none
Adds a new location to the map.
Examples:
   loc_add RAIL0

loc_del
Values: none
Deletes the nearest location.

loc_save
Values: none
Saves the location file in a "locs" directory in quake2 root. Save format %mapname%.loc.
Examples:
   loc_save q2dm2 // will save locs/q2dm2.loc

m_xp
Values: 0..1
By default NC checks if the OS is XP and if it is, fixes the mouse acceleration bug.

nc_help
Values: none
This command will show system info, so you could show it to the NC admins (if you have any troubles with nc).
Example

nc_say
Values: none
It will show only yours auth message (the same, when u entered the server).
Example

nc_url
Values: none
Sneaky Bruce (author of nocheat) made a new way to spam ;). This command will show nocheat's webpage address.

net_port
Values: 0..x
Set the port which quake will use to play, useful for firewall users.

netgraph
Values: 0..1
This command shows itself behind the icons and doesnt have any background color (only in nocheat).
Example

screenshotjpeg
Values: 0..1
Makes a .jpg screenshot. Quality is set through the gl_jpeg_quality variable.
Examples:
   bind backspace "screenshotjpeg"
Comments

Element^
avatar
2007-02-14 12:04 
delete this?
wision
avatar
2006-05-16 15:59 
hm... use r1q2
M.A.L.
avatar
2006-04-20 14:29 
i need help with nocheatv 2.34
when i enter a server its all ok ,,, it starts opening the map and everything ,, then it checks for updates ,,, and it says that its too big to donwload ,,, and when im going to play the game closes ,, i dont know what to do ,,, does someone know what do i have to do ???

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